# Item Attributes

#### **Item Attributes System**

Attributes are special characteristics that enhance the power of some of the strongest weapons and equipment in the game. Unlike the inherent properties of items, attributes are rare and can only be generated when an item is dropped by a creature or successfully enchanted using Mystic Runes.

Each item has a set of predefined attributes. For example, the "burning" attribute can only be applied to fire-based weapons like the **fire sword**, **fire axe**, and similar items. Other attributes, such as **mana leech**, **magic level**, or **mana regeneration**, are most often found on magical items like the **skull staff** or **blue robe**. Additionally, items belong to a specific **tier** **class**, which determines how many attributes they can support, as well as the maximum strength of those attributes.

For instance, a **bright sword** has a **tier class** of 3, meaning it can accommodate attributes from **tier class 1 to 3**, while a **longsword** can only be enchanted with **tier class 1 attributes**. You can view the full list of attributes and their corresponding values in our [SITE](https://alpha.mythera74.com/) **inside item section**. Once an item is enchanted, a frame will appear around it, showing the number of attributes it holds.

<figure><img src="/files/LXBgQPuu5k9poDdZVWIt" alt=""><figcaption></figcaption></figure>

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#### **Rarity of Attributes in Creature Drops**

When a creature is defeated, any item in its loot with a class may drop with attributes. The number of attributes and their values are determined by specific formulas.

In addition to the formula that determines the number of attributes an item can have when dropped, there is also another formula that calculates which specific attributes will be assigned, based on the enchantment chance. Generally, stronger attributes are rarer to obtain.

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#### **Enchanting Items**

Mystic Runes are required to enchant an item with attributes. These runes can be obtained through **Mystic Bags** (dropped by high-tier elite monsters) or [Crafting](/mythera74/systems/crafting.md) using **rune fragments**. If the enchantment is successful, the attribute will be applied to your item, depending on your luck.

<figure><img src="/files/4sCDYnwQRbRw4uCg5p5I" alt=""><figcaption></figcaption></figure>

Runes from the left to the right:

* **Bastion Rune**: Used for **helmets** enchantment.
* **Ethereal Rune**: Used for **armors** enchantment.
* **Ignis Rune**: Used for **legs** and **quivers** enchantment.
* **Void Rune**: Used for **shields** enchantment.
* **Umbral Rune:** Used for **weapons** enchantment.
* **Purity Rune**: Used for **boots** enchantment.

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#### **Breaking Enchantments**

Theres only one way an enchantment can be broken: by using **magma stones** on the equipment.

**Magma stones** can also be used to break the enchantments and extract **magic dusts**. The more enchantments an item has, the more dusts it will yield when its enchantments are broken. **Note**: Using a magma stone will destroy all enchantments on the item.

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#### **Attributes List**

Check our [ITEM](https://mythera74.com/items) **section**.


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